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Magifall Art Dump
Lineup of character designs i did

Lineup of character designs i did

Animated Sprites Courtesy of Yury_Cap

Providing Paint overs and animation feedback/notes

Providing Paint overs and animation feedback/notes

Concept Example.

Concept Example.

Example of Character sprite breakdown of assets/assembly

Example of Character sprite breakdown of assets/assembly

Implementation into Unity for the game developer

Background process. Thanks Hiro for feedback

Background process. Thanks Hiro for feedback

Magifall Art Dump

Animation:
https://www.artstation.com/Yuri_kapshuk

UI/Logo Design:
https://www.artstation.com/hatrucmai

Here is a small compilation of work from the stuff i did working freelance for a Unity mobile demo project called Magifall. During the short timeline i was in charge of creating the initial lineup of Characters & Enemies, Unity implementation, animation tree setup and providing feedback/paint-overs for the rest of the small team, as we move forward towards the project lead's vision.
It was a fun experience having the opportunity to create a diverse cast of characters, i definitely grew as an artist on this and learned a lot about mobile gaming and how its technical limitations impact game art during this project. Thank you Vinni for giving me the opportunity and trusting me with your project 🤝.

More artwork